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AI for Game Developers Creating Intelligent Behavior in Games - David M. Bourg 2004 CHM O;kav_1Reilly Media BOOKS PROGRAMMING
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AI for Game Developers Creating Intelligent Behavior in Games
Author: David M. Bourg
Year: 2004
Pages: 392
Format: CHM
File size: 29 MB
Language: ENG



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Book Description: AI for Game Developers - Creating Intelligent Behavior in Games Author: David H. Laidlaw Jr. , Mark J. N. Murphy Publisher: A K Peter Publishers Year: 2019 Pages: 368 Genre: Computer Science, Artificial Intelligence, Video Games Summary: "AI for Game Developers - Creating Intelligent Behavior in Games" is a comprehensive guide for game developers who want to incorporate artificial intelligence (AI) into their games. The book focuses on providing practical and usable techniques that can be applied immediately to create more engaging and challenging gameplay experiences. It covers various aspects of AI, including decision-making, pathfinding, and behavior trees, making it an essential resource for game developers looking to enhance the intelligent behavior of their games. Plot: The book begins by introducing the concept of technology evolution and its impact on human society. The authors emphasize the need to understand the process of technological advancements and how they shape our world. They argue that developing a personal paradigm for perceiving the technological process of modern knowledge is crucial for survival and unity in a warring state. This sets the foundation for the rest of the book, which delves into the application of AI in game development.
ИИ для разработчиков игр - Создание интеллектуального поведения в играх Автор: David H. Laidlaw Jr., Mark J. N. Murphy Publisher: A K Peter Publishers Год: 2019 Страницы: 368 Жанр: информатика, искусственный интеллект, видеоигры Резюме: «AI for Game Developers - Creating Intelligent Behavior in Games» - всеобъемлющее руководство для разработчиков игр, которые хотят включить искусственный интеллект (ИИ) в свои игры. Книга сосредоточена на предоставлении практичных и полезных техник, которые могут быть применены немедленно, чтобы создать более привлекательные и сложные игровые впечатления. Он охватывает различные аспекты ИИ, включая принятие решений, поиск путей и деревья поведения, что делает его важным ресурсом для разработчиков игр, стремящихся улучшить интеллектуальное поведение своих игр. Сюжет: Книга начинается с введения концепции эволюции технологий и ее влияния на человеческое общество. Авторы подчеркивают необходимость понимания процесса технологических достижений и того, как они формируют наш мир. Они утверждают, что разработка личной парадигмы восприятия технологического процесса современных знаний имеет решающее значение для выживания и единства в воюющем государстве. Это закладывает основу для остальной части книги, которая углубляется в применение ИИ при разработке игр.
IA pour les développeurs de jeux - Créer un comportement intellectuel dans les jeux Auteur : David H. Laidlaw Jr., Mark J. N. Murphy Publisher: A K Peter Publishers Год: 2019 Pages : 368 Genre : Informatique, intelligence artificielle, jeux vidéo Résumé : « AI for Game Developers - Creating Intelligent Behavior in Games » est un guide complet pour les développeurs de jeux qui veulent inclure l'intelligence artificielle (IA) dans leurs jeux. livre se concentre sur la fourniture de techniques pratiques et utiles qui peuvent être appliquées immédiatement pour créer des expériences de jeu plus attrayantes et complexes. Il couvre divers aspects de l'IA, y compris la prise de décision, la recherche de voies et les arbres du comportement, ce qui en fait une ressource importante pour les développeurs de jeux qui cherchent à améliorer le comportement intellectuel de leurs jeux. L'histoire : livre commence par l'introduction du concept de l'évolution de la technologie et de son impact sur la société humaine. s auteurs soulignent la nécessité de comprendre le processus des progrès technologiques et la façon dont ils façonnent notre monde. Ils affirment que le développement d'un paradigme personnel de perception du processus technologique de la connaissance moderne est crucial pour la survie et l'unité dans un État en guerre. Cela jette les bases du reste du livre, qui est approfondi dans l'application de l'IA dans le développement des jeux.
IA para desarrolladores de juegos - Creando comportamiento intelectual en juegos Autor: David H. Laidlaw Jr., Mark J. N. Murphy Publisher: A K Peter Publishers Год: 2019 Páginas: 368 Género: informática, inteligencia artificial, videojuegos Resumen: «AI for Game Developers - Creating Intelligent Behavior in Games» es una guía integral para desarrolladores de juegos que quieren incluir inteligencia artificial (IA) en sus juegos. libro se centra en proporcionar técnicas prácticas y útiles que se pueden aplicar inmediatamente para crear experiencias de juego más atractivas y complejas. Abarca diversos aspectos de la IA, incluyendo la toma de decisiones, la búsqueda de caminos y árboles de comportamiento, lo que lo convierte en un recurso importante para los desarrolladores de juegos que buscan mejorar el comportamiento intelectual de sus juegos. Trama: libro comienza introduciendo el concepto de la evolución de la tecnología y su impacto en la sociedad humana. autores subrayan la necesidad de comprender el proceso de los avances tecnológicos y cómo dan forma a nuestro mundo. Sostienen que el desarrollo de un paradigma personal para percibir el proceso tecnológico del conocimiento moderno es crucial para la supervivencia y la unidad en un estado en guerra. Esto sienta las bases para el resto del libro, que profundiza en la aplicación de la IA en el desarrollo de juegos.
IA para desenvolvedores de jogos - Criar comportamento inteligente em jogos Autor: David H. Laidlaw Jr., Mark J. N. Murphy Publisher: A K Peter Publishers Год: Páginas 2019:368 Gênero: Informática, Inteligência Artificial, videogames Resumo: «AI for Game Developers - Creating Intelent Behavior in Games» - um guia abrangente para desenvolvedores de jogos que desejam incluir inteligência artificial (IA) em seus jogos. O livro é focado em fornecer técnicas práticas e úteis que podem ser aplicadas imediatamente para criar experiências de jogo mais atraentes e complexas. Ele abrange vários aspectos da IA, incluindo a tomada de decisões, a busca de caminhos e árvores de comportamento, o que o torna um recurso importante para os desenvolvedores de jogos que procuram melhorar o comportamento intelectual de seus jogos. O livro começa com a introdução do conceito de evolução da tecnologia e seus efeitos na sociedade humana. Os autores enfatizam a necessidade de compreender o processo de avanços tecnológicos e a forma como eles formam o nosso mundo. Eles afirmam que o desenvolvimento de um paradigma pessoal de percepção do processo tecnológico do conhecimento moderno é essencial para a sobrevivência e a unidade no estado em guerra. Isso estabelece a base para o resto do livro, que se aprofunda na aplicação da IA no desenvolvimento de jogos.
IA per sviluppatori di giochi - Creazione di comportamenti intelligenti nei giochi Autore: David H. Laidlaw Jr., Mark J. N. Murphy Publisher: A K Peter Publishers Год: 2019 Pagine: 368 Genere Informatica, Intelligenza Artificiale, Videogiochi Riepilogo: «AI for Game Developers - Creating Intelligent Behavior in Games», una guida completa per gli sviluppatori di videogiochi che desiderano includere l'intelligenza artificiale nei loro giochi. Il libro si concentra sulla fornitura di tecniche pratiche e utili che possono essere immediatamente applicate per creare esperienze di gioco più attraenti e complesse. occupa di vari aspetti dell'IA, tra cui la decisione, la ricerca di percorsi e gli alberi di comportamento, che lo rendono una risorsa importante per gli sviluppatori di giochi che cercano di migliorare il comportamento intellettuale dei loro giochi. Il libro inizia introducendo il concetto di evoluzione della tecnologia e il suo impatto sulla società umana. Gli autori sottolineano la necessità di comprendere il processo tecnologico e il modo in cui formano il nostro mondo. Sostengono che sviluppare un paradigma personale della percezione del processo tecnologico della conoscenza moderna è fondamentale per la sopravvivenza e l'unità in uno stato in guerra. Questo pone le basi per il resto del libro, che si approfondisce nell'applicazione dell'IA nello sviluppo dei giochi.
KI für Spieleentwickler - Intelligentes Verhalten in Spielen schaffen Autor: David H. Laidlaw Jr., Mark J. N. Murphy Publisher: A K Peter Publishers Год: 2019 Seiten: 368 Genre: Informatik, Künstliche Intelligenz, Videospiele Zusammenfassung: „AI for Game Developers - Creating Intelligent Behavior in Games“ ist ein umfassender itfaden für Spieleentwickler, die Künstliche Intelligenz (KI) in ihre Spiele integrieren möchten. Das Buch konzentriert sich auf die Bereitstellung praktischer und nützlicher Techniken, die sofort angewendet werden können, um attraktivere und komplexere Spielerlebnisse zu schaffen. Es deckt verschiedene Aspekte der KI ab, einschließlich Entscheidungsfindung, Pfadsuche und Verhaltensbäume, was es zu einer wichtigen Ressource für Spieleentwickler macht, die das intellektuelle Verhalten ihrer Spiele verbessern möchten. Das Buch beginnt mit der Einführung des Konzepts der Evolution der Technologie und ihrer Auswirkungen auf die menschliche Gesellschaft. Die Autoren betonen die Notwendigkeit, den Prozess des technologischen Fortschritts zu verstehen und wie er unsere Welt gestaltet. e argumentieren, dass die Entwicklung eines persönlichen Paradigmas der Wahrnehmung des technologischen Prozesses des modernen Wissens entscheidend für das Überleben und die Einheit in einem kriegführenden Staat ist. Dies legt den Grundstein für den Rest des Buches, das sich mit der Anwendung von KI in der Spieleentwicklung befasst.
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Oyun Geliştiricileri için AI - Oyunlarda Akıllı Davranış Oluşturma Yazar: David H. Laidlaw Jr., Mark J. N. Murphy Yayıncı: A K. Peter Publishers Год: 2019 Sayfalar: 368 Tür: Bilgisayar Bilimi, Yapay Zeka, Video Oyunları Özet: "Oyun Geliştiricileri için AI - Oyunlarda Akıllı Davranış Oluşturma", oyunlarına yapay zeka (AI) eklemek isteyen oyun geliştiricileri için kapsamlı bir kılavuzdur. Kitap, daha ilgi çekici ve zorlu bir oyun deneyimi yaratmak için hemen uygulanabilecek pratik ve kullanışlı teknikler sağlamaya odaklanmaktadır. Karar verme, yol bulma ve davranış ağaçları da dahil olmak üzere AI'nın çeşitli yönlerini kapsar ve oyunlarının akıllı davranışını geliştirmek isteyen oyun geliştiricileri için önemli bir kaynaktır. Kitap, teknolojinin evrimi ve insan toplumu üzerindeki etkisi kavramının tanıtımıyla başlıyor. Yazarlar, teknolojik ilerlemelerin sürecini ve dünyamızı nasıl şekillendirdiklerini anlama ihtiyacını vurgulamaktadır. Modern bilginin teknolojik sürecinin algılanması için kişisel bir paradigmanın geliştirilmesinin, savaşan bir durumda hayatta kalma ve birlik için çok önemli olduğunu savunuyorlar. Bu, oyun geliştirmede AI uygulamasına giren kitabın geri kalanı için temel oluşturur.
الذكاء الاصطناعي لمطوري الألعاب - خلق سلوك ذكي في مؤلف الألعاب: David H. Laidlaw Jr.، Mark J. N. Murphy Publisher: A K Peter Publishers Год: 2019 الصفحات: 368 النوع: علوم الكمبيوتر، الذكاء الاصطناعي، ملخص ألعاب الفيديو: «الذكاء الاصطناعي لمطوري الألعاب - إنشاء سلوك ذكي في الألعاب» هو دليل شامل لمطوري الألعاب الذين يرغبون في دمج الذكاء الاصطناعي (AI) في ألعابهم. يركز الكتاب على توفير تقنيات عملية ومفيدة يمكن تطبيقها على الفور لخلق تجربة ألعاب أكثر جاذبية وتحديًا. يغطي جوانب مختلفة من الذكاء الاصطناعي، بما في ذلك صنع القرار والتفكير والسلوك، مما يجعله موردًا مهمًا لمطوري الألعاب الذين يتطلعون إلى تحسين السلوك الذكي لألعابهم. الحبكة: يبدأ الكتاب بإدخال مفهوم تطور التكنولوجيا وتأثيرها على المجتمع البشري. يؤكد المؤلفون على الحاجة إلى فهم عملية التقدم التكنولوجي وكيف يشكلون عالمنا. يجادلون بأن تطوير نموذج شخصي لتصور العملية التكنولوجية للمعرفة الحديثة أمر بالغ الأهمية للبقاء والوحدة في دولة متحاربة. هذا يضع الأساس لبقية الكتاب، والذي يتعمق في تطبيق الذكاء الاصطناعي في تطوير اللعبة.

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