BOOKS - Hands-On Unity 2020 Game Development: Build, customize, and optimize professi...
Hands-On Unity 2020 Game Development: Build, customize, and optimize professional games using Unity 2020 and C# - Nicolas Alejandro Borromeo July 29, 2020 PDF  BOOKS
ECO~28 kg CO²

3 TON

Views
46171

Telegram
 
Hands-On Unity 2020 Game Development: Build, customize, and optimize professional games using Unity 2020 and C#
Author: Nicolas Alejandro Borromeo
Year: July 29, 2020
Format: PDF
File size: PDF 42 MB
Language: English



Pay with Telegram STARS
The book has 20 chapters and 468 pages. HandsOn Unity 2020 Game Development: Build Customize, and Optimize Professional Games Using Unity 2020 and C Introduction Unity is one of the most popular game engines in the industry today, and it has evolved over the years from just being about creating video games to building AR/VR experiences, complex simulations, realtime realistic rendering, films, and serious games for training and education. With its features for implementing gameplay graphics and customization using C programming, Unity has become a comprehensive platform for developing professionallevel rich experiences. In this book, we will take you through the stepbystep process of developing a complete game using a variety of Unity tools, integrating graphics, sound, animations, and manipulating physics to create impressive mechanics for your games.
Книга насчитывает 20 глав и 468 страниц. HandsOn Unity 2020 Game Development: Build Customize, and Optimize Professional Games Using Unity 2020 и C Introduction Unity - один из самых популярных игровых движков в индустрии на сегодняшний день, и он развивался на протяжении многих лет от создания видеоигр до создания опыта AR/VR, сложные симуляции, реалистичный рендеринг в реальном времени, фильмы и серьезные игры для обучения и образования. Благодаря своим особенностям реализации геймплейной графики и кастомизации с помощью программирования на C, Unity стала комплексной платформой для развития богатого опыта профессионального уровня. В этой книге мы расскажем вам о пошаговом процессе разработки полной игры с использованием различных инструментов Unity, интеграции графики, звука, анимации и манипулирования физикой для создания впечатляющих механик для ваших игр.
livre compte 20 chapitres et 468 pages. HandsOn Unity 2020 Game Development : Build Customize et Optimize Professional Games Using Unity 2020 et C Introduction Unity est l'un des moteurs de jeu les plus populaires de l'industrie à ce jour, et il a évolué au fil des ans de la création de jeux vidéo à la création d'expériences AR/VR, simulations complexes, rendu réaliste en temps réel, films et jeux sérieux pour l'apprentissage et l'éducation. Grâce à ses caractéristiques de mise en œuvre de graphiques de gameplay et de personnalisation avec la programmation C, Unity est devenue une plate-forme complète pour développer une riche expérience professionnelle. Dans ce livre, nous allons vous parler étape par étape du processus de développement d'un jeu complet en utilisant une variété d'outils Unity, l'intégration de graphiques, le son, l'animation et la manipulation physique pour créer des mécaniques impressionnantes pour vos jeux.
libro tiene 20 capítulos y 468 páginas. HandsOn Unity 2020 Game Development: Build Customize, and Optimize Professional Games Using Unity 2020 y C Introduction Unity es uno de los motores de juego más populares de la industria hasta la fecha, y ha evolucionado a lo largo de los desde la creación de videojuegos hasta la creación de experiencias AR/VR, simulaciones complejas, renderizado realista en tiempo real, películas y juegos serios para aprender y educar. Debido a sus características de implementación de gráficos de juego y personalización a través de la programación en C, Unity se ha convertido en una plataforma integral para desarrollar una rica experiencia de nivel profesional. En este libro te hablaremos sobre el proceso paso a paso de desarrollar un juego completo utilizando las diferentes herramientas de Unity, integrando gráficos, sonido, animación y manipulación física para crear mecánicas impresionantes para tus juegos.
O livro tem 20 capítulos e 468 páginas. HandsOn Unity 2020 Game Development: Build Customize, e Otimize Games Profissionais Using Unity 2020 e C Intradia Unity é um dos motores de jogos mais populares da indústria atualmente, e evoluiu ao longo dos anos desde a criação de videogames até a criação de experiência em AR/VR simulações complexas, renderização realista em tempo real, filmes e jogos sérios para aprendizagem e educação. A Unity tornou-se uma plataforma completa para desenvolver uma experiência profissional rica. Neste livro, nós lhe explicaremos o passo a passo do desenvolvimento de um jogo completo usando as diferentes ferramentas Unity, integrando gráficos, som, animação e manipulação física para criar um mecânico impressionante para seus jogos.
Il libro ha 20 capitoli e 468 pagine. HandsOn Unity 2020 Game Development: Build Customize, and Valorize Professional Games Using Unity 2020 e C Introduction Unity è uno dei motori di gioco più popolari dell'industria, e si è sviluppato nel corso degli anni dalla creazione di videogiochi alla creazione di esperienze di AR/VR simulazioni complesse, rendering realistico in tempo reale, film e giochi seri per l'apprendimento e l'istruzione. Grazie alle sue caratteristiche di grafica per videogiochi e customizzazione con la programmazione C, Unity è diventata una piattaforma completa per sviluppare una vasta esperienza professionale. In questo libro vi racconteremo il processo passo passo per sviluppare un gioco completo utilizzando i vari strumenti Unity, integrando grafica, audio, animazione e manipolazione della fisica per creare un meccanico impressionante per i vostri giochi.
Das Buch hat 20 Kapitel und 468 Seiten. HandsOn Unity 2020 Game Development: Build Customize, and Optimize Professional Games Using Unity 2020 und C Introduction Unity ist eine der beliebtesten Gaming-Engines der Branche und hat sich im Laufe der Jahre von der Erstellung von Videospielen über die Erstellung von AR/VR-Erlebnissen bis hin zu komplexen mulationen und realistischen Renderings entwickelt Echtzeit, Filme und ernsthafte rn- und Bildungsspiele. Mit seinen Funktionen zur Implementierung von Gameplay-Grafiken und zur Anpassung durch C-Programmierung ist Unity zu einer umfassenden Plattform für die Entwicklung einer reichen Erfahrung auf professionellem Niveau geworden. In diesem Buch werden wir e durch den Schritt-für-Schritt-Prozess der Entwicklung eines vollständigen Spiels mit verschiedenen Unity-Tools, der Integration von Grafik, Sound, Animation und der Manipulation von Physik führen, um beeindruckende Mechaniken für Ihre Spiele zu erstellen.
Książka ma 20 rozdziałów i 468 stron. HandsOn Unity 2020 Gra Development: Zbuduj dostosować i zoptymalizować profesjonalne gry za pomocą Unity 2020 i C Wprowadzenie Jedność jest jednym z najbardziej popularnych silników gier w branży dzisiaj, i ewoluował przez lata od tworzenia gier wideo do tworzenia doświadczeń AR/VR, złożone symulacje, realistyczne renderowanie w czasie rzeczywistym, filmy i poważne gry dla nauki i edukacji. Ze względu na cechy wdrażania grafiki gameplay i dostosowywania za pomocą programowania C, Unity stał się kompleksową platformą do rozwoju bogatego doświadczenia zawodowego. W tej książce pokażemy Ci krok po kroku proces opracowywania kompletnej gry przy użyciu różnych narzędzi Unity, integrujących grafikę, dźwięk, animację i manipulowanie fizyką, aby stworzyć imponującą mechanikę dla Twoich gier.
הספר מכיל 20 פרקים ו-468 עמודים. Chices On Unity 2020: Build Actifize, and Optimization Professional Games Using Unity 2020 ו-C Introducing Unity הוא אחד ממנועי המשחק הפופולריים ביותר בתעשייה כיום, וזה התפתח במשך השנים מיצירת משחקי וידאו ליצירת חוויות של AR/VR, סימולציות מורכבות, תרגום מציאותי בזמן אמת, סרטים ומשחקים רציניים ללמידה ולחינוך. בשל מאפייניה ביישום גרפיקת משחק והתאמה אישית באמצעות תכנות C, הפכה יוניטי לפלטפורמה מקיפה לפיתוח ניסיון מקצועי עשיר. בספר הזה, נלווה אתכם בתהליך שלב אחר שלב של פיתוח משחק שלם באמצעות מגוון כלי אחדות, שילוב גרפיקה, קול, אנימציה ומניפולציה של פיזיקה''
Kitap 20 bölüm ve 468 sayfadan oluşmaktadır. HandsOn Unity 2020 Oyun Geliştirme: Unity 2020 ve C'yi Kullanarak Profesyonel Oyunları Özelleştirin ve Optimize Edin Unity, bugün sektördeki en popüler oyun motorlarından biridir. Ve yıllar geçtikçe video oyunları yaratmaktan AR/VR deneyimleri yaratmaya, Karmaşık simülasyonlar, gerçek zamanlı gerçekçi render, filmler ve öğrenme ve eğitim için ciddi oyunlar. Oyun grafiklerini uygulama ve C programlama kullanarak özelleştirme özellikleri nedeniyle, Unity zengin bir profesyonel deneyim geliştirmek için kapsamlı bir platform haline geldi. Bu kitapta, çeşitli Unity araçlarını kullanarak eksiksiz bir oyun geliştirme, grafikleri, sesi, animasyonu entegre etme ve oyunlarınız için etkileyici mekanikler oluşturmak için fiziği manipüle etme sürecinde size adım adım yol göstereceğiz.
يحتوي الكتاب على 20 فصلاً و 468 صفحة. تطوير لعبة HandsOn Unity 2020: قم ببناء تخصيص وتحسين الألعاب الاحترافية باستخدام Unity 2020 و C Entroducing Unity هي واحدة من أشهر محركات الألعاب في الصناعة اليوم، وقد تطورت على مر السنين من إنشاء ألعاب الفيديو إلى إنشاء تجارب الواقع المعزز/الواقع الافتراضي، المحاكاة المعقدة، والعرض الواقعي في الوقت الفعلي، والأفلام والألعاب الجادة للتعلم والتعليم. نظرًا لميزاتها في تنفيذ رسومات اللعب والتخصيص باستخدام برمجة C، أصبحت Unity منصة شاملة لتطوير تجربة مهنية غنية. في هذا الكتاب، سنقودك خلال عملية الخطوة بخطوة لتطوير لعبة كاملة باستخدام مجموعة متنوعة من أدوات Unity، ودمج الرسومات والصوت والرسوم المتحركة والتلاعب بالفيزياء لإنشاء ميكانيكا رائعة لألعابك.
이 책에는 20 개의 챕터와 468 페이지가 있습니다. HandsOn Unity 2020 게임 개발: Unity 2020 및 C Introducing Unity를 사용하여 사용자 정의를 구축하고 프로페셔널 게임을 최적화하는 것은 오늘날 업계에서 가장 인기있는 게임 엔진 중 하나입니다. 비디오 게임 제작에서 AR/VR 경험 제작에 이르기까지 수년에 걸쳐 발전해 왔습니다. 복잡한 시뮬레이션, 실시간 렌더링, 영화 및 학습 및 교육을위한 진지한 게임. Unity는 게임 플레이 그래픽을 구현하고 C 프로그래밍을 사용하여 사용자 정의하는 기능으로 인해 풍부한 전문 경험을 개발할 수있는 포괄적 인 플랫폼이되었습니다 이 책에서는 다양한 Unity 도구를 사용하여 완전한 게임을 개발하고 그래픽, 사운드, 애니메이션 및 물리학 조작을 통합하여 게임에 인상적인 메커니즘을 만드는 단계별 프로세스를 안내합니다.
本には20の章と468ページがあります。HandsOn Unity 2020ゲーム開発:Unity 2020とCを使用してカスタマイズし、プロのゲームを最適化Unityを導入することは、今日の業界で最も人気のあるゲームエンジンの1つです。 ビデオゲームの制作からAR/VR体験の作成まで、長にわたり進化してきました。 複雑なシミュレーション、リアルタイムで現実的なレンダリング、映画や学習や教育のための深刻なゲーム。ゲームプレイグラフィックスを実装し、Cプログラミングを使用してカスタマイズする機能により、Unityは豊富なプロフェッショナル体験を開発するための包括的なプラットフォームとなっています。この本では、さまざまなUnityツールを使用して完全なゲームを開発し、グラフィック、サウンド、アニメーション、および物理を統合してゲームの印象的なメカニクスを作成する段階的なプロセスを説明します。
本書有20章和468頁。HandsOn Unity 2020遊戲開發:構建定制和優化專業遊戲使用Unity 2020和C 簡介Unity是迄今為止業界最受歡迎的遊戲引擎之一,從創建視頻遊戲到創建AR/V體驗,多來一直在發展R,復雜的模擬,逼真的實時渲染,電影和嚴肅的學習和教育遊戲。憑借其在C上實現遊戲圖形和定制的功能,Unity已成為開發豐富專業體驗的綜合平臺。在本書中,我們將告訴您使用各種Unity工具開發完整遊戲的逐步過程,集成圖形,聲音,動畫和物理操作,為您的遊戲創建令人印象深刻的機制。

You may also be interested in:

Mastering Unity 2017 Game Development with C#: Create professional games with solid gameplay features and professional-grade workflow, 2nd Edition
Game Development Patterns with Unreal Engine 5: Build maintainable and scalable systems with C++ and Blueprint
iOS Swift Game Development Cookbook Simple Solutions for Game Development Problems, 3rd Edition
Game Development with Gamemaker A Primer on Game Development and Design, 2nd Edition
Game Development with Gamemaker A Primer on Game Development and Design, 2nd Edition
Unity 5 from Zero to Proficiency (Intermediate) A step-by-step guide to coding your first game in C# with Unity
3ds Max Basics for Modeling Video Game Assets Volume 2 Model, Rig and Animate Characters for Export to Unity or Other Game Engines
Hands-On Full Stack Development with Go: Build full stack web applications with Go, React, Gin, and GopherJS
Beginner|s Guide to Unity Shader Graph Create Immersive Game Worlds Using Unity|s Shader Tool
Beginner|s Guide to Unity Shader Graph Create Immersive Game Worlds Using Unity|s Shader Tool
Lean Game Development Apply Lean Frameworks to the Process of Game Development, 2nd Edition
Lean Game Development Apply Lean Frameworks to the Process of Game Development, 2nd Edition
The Unity Game
Fundamentals of Android App Development Android Development for Beginners to Learn Android Technology, SQLite, Firebase and Unity
Hands-On Full Stack Development with Spring Boot 2.0 and React: Build modern and scalable full stack applications using the Java-based Spring Framework 5.0 and React
Game Development with Unreal Engine 5: Learn the Basics of Game Development in Unreal Engine 5 (English Edition)
Game Audio with FMOD and Unity
C# Game Programming Cookbook for Unity 3D
Beat ’Em Up Game Starter Kit - Unity
C# Game Programming Cookbook for Unity 3D Second Edition
Augmented Reality Development with Unity
Augmented Reality Development with Unity
Augmented Reality Development with Unity
Game Development Essentials Game QA & Testing
Unity Cookbook Core Recipes for Game Developers
Unity Cookbook Core Recipes for Game Developers
Code Gamers Development Essentials: A 9-Week Beginner|s Guide to Start Your Game-Development Career
Unity All-In-One A Handbook to Build 3D Games from Start to Finish and Learn C# in the Process
Python Programming For Game Development A Comprehensive Guide To Creating 2D and 3D Games With Pygame and Panda3D Including Game Physics And Graphics From Scratch
Python Programming For Game Development A Comprehensive Guide To Creating 2D and 3D Games With Pygame and Panda3D Including Game Physics And Graphics From Scratch
Game Programming with Unity and C#: A Complete Beginner|s Guide
Game Programming with Unity and C# A Complete Beginner|s Guide, 2nd Edition
Game Programming with Unity and C# A Complete Beginner|s Guide, 2nd Edition
A Game of Shadows (Hands of Time #4)
Programming for Game Design: A Hands-On Guide with Godot
Programming for Game Design A Hands-On Guide with Godot
Programming for Game Design A Hands-On Guide with Godot
Build Your Own Metaverse with Unity: A practical guide to developing your own cross-platform Metaverse with Unity3D and Firebase
Development and Deployment of Multiplayer Online Games, Vol. II: DIY, (Re)Actors, Client Arch., Unity UE4 Lumberyard Urho3D
Hands-On Artificial Intelligence with Unreal Engine: Everything you want to know about Game AI using Blueprints or C++