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Modelling Computing Systems: Mathematics for Computer Science (Undergraduate Topics in Computer Science) - Faron Moller January 26, 2012 PDF  BOOKS
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Modelling Computing Systems: Mathematics for Computer Science (Undergraduate Topics in Computer Science)
Author: Faron Moller
Year: January 26, 2012
Format: PDF
File size: PDF 16 MB
Language: English



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Book Description: Modelling Computing Systems Mathematics for Computer Science Undergraduate Topics in Computer Science Author: Faron Moller January 26, 2012 9781848003217 Summary: This captivating book offers a comprehensive introduction to the fundamental mathematics and modelling techniques required for computing systems, presented in an engaging and accessible way that makes it easy for undergraduate students to follow. The text begins with intuitive examples and builds upon them to develop precise concepts, showcasing how working within a structured method can significantly reduce the likelihood of errors in the system. Game theory serves as a paradigm for understanding the nature of computation, providing a framework for intuitively grasping complex ideas. The book features over 400 exercises, with detailed solutions provided for half of them at the end of the book, along with numerous theorems, definitions, and examples. It presents a modelling approach based on state transition systems and finite automata, offering a thorough understanding of the subject matter. Introduction: In today's fast-paced technological world, it is crucial to understand the process of technology evolution and its impact on humanity. As computer science continues to advance, it becomes increasingly important to develop a personal paradigm for perceiving the technological process of developing modern knowledge.
Моделирование компьютерных систем Математика для компьютерных наук Темы бакалавриата в области компьютерных наук Автор: Фарон Моллер 26 января, 2012 9781848003217 Резюме: Эта увлекательная книга предлагает всеобъемлющее введение в фундаментальную математику и методы моделирования, необходимые для вычислительных систем, представленные в увлекательном и доступном виде, который облегчает студентам бакалавриата следовать. Текст начинается с интуитивно понятных примеров и основывается на них для разработки точных концепций, демонстрирующих, как работа в рамках структурированного метода может значительно снизить вероятность ошибок в системе. Теория игр служит парадигмой для понимания природы вычислений, обеспечивая основу для интуитивного понимания сложных идей. В книге представлено более 400 упражнений, причём для половины из них в конце книги были предоставлены подробные решения, а также многочисленные теоремы, определения и примеры. Он представляет подход моделирования, основанный на системах перехода состояний и конечных автоматах, предлагая полное понимание предмета. Введение. В современном быстро развивающемся технологическом мире крайне важно понимать процесс эволюции технологий и его влияние на человечество. По мере того, как информатика продолжает развиваться, становится все более важной разработка личностной парадигмы восприятия технологического процесса развития современных знаний.
mulación de stemas Informáticos Matemáticas para Ciencias de la Computación Temas de Bachillerato en Ciencias de la Computación Autor: Faron Moller 26 ene, 2012 9781848003217 Resumen: Este fascinante libro ofrece una amplia introducción a las matemáticas fundamentales y a los métodos de modelado necesarios para los sistemas computacionales presentados de una manera fascinante y accesible que facilita a los estudiantes de bachillerato seguir. texto comienza con ejemplos intuitivos y se basa en ellos para desarrollar conceptos precisos que demuestren cómo trabajar dentro de un método estructurado puede reducir significativamente la probabilidad de errores en el sistema. La teoría de juegos sirve como paradigma para entender la naturaleza de la computación, proporcionando una base para la comprensión intuitiva de ideas complejas. libro presenta más de 400 ejercicios, con soluciones detalladas para la mitad de ellos al final del libro, así como numerosos teoremas, definiciones y ejemplos. Presenta un enfoque de modelado basado en sistemas de transición de estados y autómatas finitos, ofreciendo una comprensión completa del tema. Introducción. En el mundo tecnológico en rápida evolución de hoy, es fundamental comprender el proceso de evolución de la tecnología y su impacto en la humanidad. A medida que la informática continúa evolucionando, es cada vez más importante desarrollar el paradigma personal de la percepción del proceso tecnológico del desarrollo del conocimiento moderno.
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コンピュータサイエンスのためのコンピュータシステムモデリング数学コンピュータサイエンスの学部のトピック著者:Faron Moller 1月26、 2012 9781848003217要約:この魅力的な本は、コンピュータシステムに必要な基本的な数学とモデリング技術を包括的に紹介しています生徒たちはフォローします。テキストは直感的な例から始まり、それらに基づいて、構造化された方法の中でどのように動作するかを示す正確な概念を開発します。ゲーム理論は、コンピューティングの性質を理解するためのパラダイムとして機能し、複雑なアイデアを直感的に理解するためのフレームワークを提供します。本は400以上の演習を提示し、本の最後にそれらの半分の詳細な解決策だけでなく、多数の定理、定義と例が提供されました。状態遷移システムと有限オートマタに基づいたモデリングアプローチを提示し、主題を完全に理解することができます。ご紹介します。今日、急速に発展している技術の世界では、技術の進化の過程とその人類への影響を理解することが非常に重要です。コンピュータサイエンスが発展し続けるにつれて、現代の知識の発展の技術プロセスの認識のための個人的なパラダイムを開発することがますます重要になります。

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