
BOOKS - PROGRAMMING - Making Isometric Social Real-Time Games with HTML5, CSS3, and j...

Making Isometric Social Real-Time Games with HTML5, CSS3, and javascript Rendering Simple 3D Worlds with Sprites and Maps
Author: Mario Andres Pagella
Year: 2011
Pages: 156
Format: PDF
File size: 10,4 MB
Language: ENG

Year: 2011
Pages: 156
Format: PDF
File size: 10,4 MB
Language: ENG

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