BOOKS - PROGRAMMING - 3ds Max Basics for Modeling Video Game Assets Volume 2 Model, R...
3ds Max Basics for Modeling Video Game Assets Volume 2 Model, Rig and Animate Characters for Export to Unity or Other Game Engines - Bill Culbertson 2021 PDF CRC Press BOOKS PROGRAMMING
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3ds Max Basics for Modeling Video Game Assets Volume 2 Model, Rig and Animate Characters for Export to Unity or Other Game Engines
Author: Bill Culbertson
Year: 2021
Pages: 482
Format: PDF
File size: 74.2 MB
Language: ENG



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