BOOKS - Critical Hits: Writers Playing Video Games
Critical Hits: Writers Playing Video Games - Carmen Maria Machado November 21, 2023 PDF  BOOKS
ECO~23 kg CO²

2 TON

Views
75227

Telegram
 
Critical Hits: Writers Playing Video Games
Author: Carmen Maria Machado
Year: November 21, 2023
Format: PDF
File size: PDF 8.3 MB
Language: English



Pay with Telegram STARS
The plot of the book "Critical Hits: Writers Playing Video Games" revolves around the evolution of technology, specifically video games, and how it has impacted human culture and society over the past five decades. The anthology is edited by Carmen Maria Machado and J Robert Lennon, and features essays from various writers who explore the medium of video games and its significance in their lives. The book begins with an introduction by Carmen Maria Machado, setting the stage for the diverse range of perspectives and experiences that follow. Each essay delves into the world of video games, exploring themes such as illness, grief, power, race, and technology. The authors share their personal experiences and reflections on the interactive virtual worlds they inhabit, providing a unique glimpse into the impact of video games on their lives. One of the essays, written by Elissa Washuta, chronicles her experience playing The Last of Us during the first summer of the pandemic. She finds solace in the game's narrative, which mirrors her own struggles with grief and loss.
Сюжет книги «Критические хиты: писатели, играющие в видеоигры» вращается вокруг эволюции технологий, особенно видеоигр, и того, как они повлияли на человеческую культуру и общество за последние пять десятилетий. Антология редактируется Кармен Марией Мачадо и Дж. Робертом Ленноном и содержит эссе различных писателей, которые исследуют среду видеоигр и её значение в своей жизни. Книга начинается с вступления Кармен Марии Мачадо, подготавливая почву для разнообразных перспектив и опыта, которые следуют за ними. Каждое эссе углубляется в мир видеоигр, исследуя такие темы, как болезнь, горе, власть, раса и технологии. Авторы делятся своим личным опытом и размышлениями об интерактивных виртуальных мирах, в которых они обитают, предоставляя уникальный взгляд на влияние видеоигр на их жизнь. В одном из эссе, написанном Элиссой Вашута, рассказывается о ее опыте игры в The t of Us во время первого лета пандемии. Она находит утешение в повествовании игры, которое отражает её собственную борьбу с горем и потерей.
L'histoire du livre « s succès critiques : les écrivains qui jouent aux jeux vidéo » tourne autour de l'évolution des technologies, en particulier les jeux vidéo, et de la façon dont elles ont influencé la culture et la société humaines au cours des cinq dernières décennies. L'anthologie est éditée par Carmen Maria Machado et J. Robert nnon et contient des essais de différents écrivains qui explorent l'environnement du jeu vidéo et son importance dans leur vie. livre commence par l'entrée de Carmen Maria Machado, préparant le terrain pour les différentes perspectives et expériences qui les suivent. Chaque essai explore le monde des jeux vidéo en explorant des sujets tels que la maladie, le chagrin, le pouvoir, la race et la technologie. s auteurs partagent leurs expériences personnelles et leurs réflexions sur les mondes virtuels interactifs dans lesquels ils vivent, offrant une vision unique de l'impact des jeux vidéo sur leur vie. L'un des essais, écrit par Elissa Vashuta, parle de son expérience dans The t of Us pendant le premier été de la pandémie. Elle trouve du réconfort dans la narration du jeu qui reflète sa propre lutte contre le chagrin et la perte.
La trama del libro «Hits críticos: escritores jugando videojuegos» gira en torno a la evolución de la tecnología, especialmente los videojuegos, y cómo han influido en la cultura humana y la sociedad en las últimas cinco décadas. La antología está editada por Carmen María Machado y J. Robert nnon y contiene ensayos de diversos escritores que exploran el entorno de los videojuegos y su importancia en su vida. libro comienza con la entrada de Carmen María Machado, preparando el terreno para las diversas perspectivas y experiencias que les siguen. Cada ensayo profundiza en el mundo de los videojuegos, explorando temas como la enfermedad, el dolor, el poder, la raza y la tecnología. autores comparten sus experiencias personales y reflexiones sobre los mundos virtuales interactivos en los que habitan, proporcionando una visión única del impacto de los videojuegos en sus vidas. Uno de los ensayos escritos por Elissa Vashuta cuenta su experiencia tocando The t of Us durante el primer verano de la pandemia. Encuentra consuelo en la narración del juego, que refleja su propia lucha contra el dolor y la pérdida.
A história de «Hits Críticos: Escritores de videogames» gira em torno da evolução da tecnologia, especialmente dos videogames, e como eles influenciaram a cultura e a sociedade humanas nas últimas cinco décadas. A antologia é editada por Carmen Maria Machado e J. Robert nnon e contém ensaios de diversos escritores que exploram o ambiente dos videogames e seu significado na vida. O livro começa com a entrada de Carmen Maria Machado, preparando o terreno para as diferentes perspectivas e experiências que seguem. Cada ensaio é aprofundado no mundo dos videogames, explorando temas como doença, tristeza, poder, raça e tecnologia. Os autores compartilham suas experiências pessoais e reflexões sobre os mundos virtuais interativos em que vivem, fornecendo uma visão única do impacto dos videogames em suas vidas. Um ensaio escrito por Elisa Vashuta descreve sua experiência no The t of Us durante o primeiro verão da pandemia. Ela encontra conforto na narração do jogo, que reflete a sua própria luta contra a dor e a perda.
La trama del libro «Hit critical: scrittori di videogiochi» ruota intorno all'evoluzione della tecnologia, in particolare dei videogiochi, e a come hanno influenzato la cultura umana e la società negli ultimi cinque decenni. L'antologia è edita da Carmen Maria Vasco e J. Robert nnon e contiene un saggio di diversi scrittori che esplorano l'ambiente dei videogiochi e il suo significato nella loro vita. Il libro inizia con l'ingresso di Carmen Maria Vasco, preparando il terreno per le diverse prospettive ed esperienze che li seguono. Ogni saggio si approfondisce nel mondo dei videogiochi, esplorando temi come la malattia, il dolore, il potere, la razza e la tecnologia. Gli autori condividono le loro esperienze personali e le loro riflessioni sui mondi virtuali interattivi in cui vivono, fornendo una visione unica dell'impatto dei videogiochi sulla loro vita. Un saggio scritto da Elisa Pistuta racconta la sua esperienza con The t of Us durante la prima estate di pandemia. Trova conforto nella narrazione del gioco, che riflette la sua lotta contro il dolore e la perdita.
Die Handlung von Critical Hits: Writers Playing Video Games dreht sich um die Entwicklung der Technologie, insbesondere der Videospiele, und wie sie die menschliche Kultur und Gesellschaft in den letzten fünf Jahrzehnten beeinflusst haben. Die Anthologie wird von Carmen Maria Machado und J. Robert nnon herausgegeben und enthält Essays verschiedener Autoren, die das Umfeld von Videospielen und seine Bedeutung in ihrem ben untersuchen. Das Buch beginnt mit einer Einführung von Carmen Maria Machado und bereitet den Boden für die vielfältigen Perspektiven und Erfahrungen, die folgen. Jeder Aufsatz taucht tief in die Welt der Videospiele ein und erforscht Themen wie Krankheit, Trauer, Macht, Rasse und Technologie. Die Autoren teilen ihre persönlichen Erfahrungen und Reflexionen über die interaktiven virtuellen Welten, in denen sie leben, und geben einen einzigartigen Einblick in die Auswirkungen von Videospielen auf ihr ben. Ein Essay von Elissa Vashuta erzählt von ihren Erfahrungen mit The t of Us während des ersten Sommers der Pandemie. Trost findet sie in der Erzählung des Spiels, die ihren eigenen Kampf mit Trauer und Verlust widerspiegelt.
''
Critical Hits: Writers Playing Video Games'in konusu, teknolojinin, özellikle video oyunlarının evrimi ve son beş yılda insan kültürünü ve toplumunu nasıl etkilediği etrafında dönüyor. Antoloji Carmen Maria Machado ve J. Robert nnon tarafından düzenlenmiştir ve video oyun ortamını ve yaşamlarındaki önemini araştıran çeşitli yazarların denemelerini içermektedir. Kitap, Carmen Maria Machado'nun bir girişiyle başlıyor ve takip eden farklı bakış açıları ve deneyimler için zemin hazırlıyor. Her makale video oyunları dünyasına giriyor, hastalık, keder, güç, ırk ve teknoloji gibi konuları araştırıyor. Yazarlar, kişisel deneyimlerini ve yaşadıkları etkileşimli sanal dünyalardaki yansımalarını paylaşarak, video oyunlarının yaşamları üzerindeki etkisine benzersiz bir bakış açısı getiriyor. Elissa Vashuta tarafından yazılan denemelerden biri, pandeminin ilk yazında The t of Us'ı oynama deneyimini anlatıyor. Teselliyi, keder ve kayıpla kendi mücadelesini yansıtan oyunun anlatısında bulur.
تدور حبكة Critical Hits: Writers Playing Video Games حول تطور التكنولوجيا، وخاصة ألعاب الفيديو، وكيف أثرت على الثقافة الإنسانية والمجتمع على مدى العقود الخمسة الماضية. تم تحرير المختارات بواسطة كارمن ماريا ماتشادو وجي روبرت لينون وتحتوي على مقالات للعديد من الكتاب الذين يستكشفون بيئة ألعاب الفيديو وأهميتها في حياتهم. يبدأ الكتاب بمقدمة من كارمن ماريا ماتشادو، مما يمهد الطريق لوجهات النظر والتجارب المتنوعة التالية. يتعمق كل مقال في عالم ألعاب الفيديو، ويستكشف موضوعات مثل المرض والحزن والقوة والعرق والتكنولوجيا. يشارك المؤلفون تجاربهم الشخصية وتأملاتهم في العوالم الافتراضية التفاعلية التي يعيشون فيها، مما يوفر منظورًا فريدًا لتأثير ألعاب الفيديو على حياتهم. تحكي إحدى المقالات، التي كتبتها إليسا فاشوتا، عن تجربتها في لعب The t of Us خلال الصيف الأول من الوباء. تجد العزاء في سرد اللعبة، والذي يعكس صراعها مع الحزن والخسارة.

You may also be interested in:

Networking Games Network Forming Games and Games on Networks
Aphasia and Related Neurogenic Communication Disorders - Video Bundle: Includes Bonus CD with Video Content
Video Storytelling Projects A DIY Guide to Shooting, Editing and Producing Amazing Video Stories on the Go
What Writers Need to Know: Essential Topics (Red Sneaker Writers Book Series 9)
The Urban Setting Thesaurus: A Writer|s Guide to City Spaces (Writers Helping Writers, #5)
Sports Criminology: A Critical Criminology of Sport and Games (New Horizons in Criminology)
On Kim Scott: Writers on Writers
Jewish Writers Irish Writers
On Seamus Heaney (Writers on Writers, 11)
Notes on Sontag (Writers on Writers, 2)
Playing by the Rules (Playing for Glory, #4)
Video Ideas Full of Awesome Ideas to Try Out Your Video-making Skills
Black Writers in Britain 1760-1890 (Early Black Writers)
Women Crime Writers: Four Suspense Novels of the 1950s (LOA #269): Mischief The Blunderer Beast in View Fools| Gold (Library of America Women Crime Writers Collection)
The Penguin Book of Card Games Everything You Need to Know to Play Over 250 Games, 2nd edition
Chess Games of Legends 20 Legendary Grandmaster Games Narrated, Illustrated, and Analyzed
Brain Games 134 Original Scientific Games That Reveal How Your Mind Works
Building 3D Digital Games Design and Program 3D Games (Dummies Junior)
Learning, Education and Games, Vol. 2 Bringing Games into Educational Contexts
DK Workbooks: Coding in Scratch: Games Workbook: Create Your Own Fun and Easy Computer Games
Math Games Lab for Kids Fun, Hands-On Activities for Learning with Shapes, Puzzles, and Games
The Playing Dirty Four Book Box Set (Playing Dirty, #1-4)
The Soccer Games and Drills Compendium 350 Smart and Practical Games to Form Intelligent Players - for All Levels
The Soccer Games and Drills Compendium: 350 Smart and Practical Games to Form Intelligent Players - for All Levels
Twisted Games - Tome 02 : Games (French Edition)
Games for the Early Years: 26 Games to Make and Play
The Life of Henry James: A Critical Biography (Wiley Blackwell Critical Biographies)
Critical Theories of Crisis in Europe: From Weimar to the Euro (Reinventing Critical Theory)
A Critical Introduction to Scientific Realism (Bloomsbury Critical Introductions to Contemporary Epistemology)
A Critical Introduction to Properties (Bloomsbury Critical Introductions to Contemporary Metaphysics)
A Critical Companion to Sofia Coppola (Critical Companions to Contemporary Directors)
Global Critical Race Feminism: An International Reader (Critical America, 40)
Migration, Development, and Transnationalization: A Critical Stance (Critical Interventions: A Forum for Social Analysis)
Deleuze and Guattari|s What is Philosophy?: A Critical Introduction and Guide (Critical Introductions and Guides)
The Desiring Modes of Being Black: Literature and Critical Theory (Global Critical Caribbean Thought)
Eros and Revolution: The Critical Philosophy of Herbert Marcuse (Studies in Critical Social Sciences, 86)
What W. H. Auden Can Do for You (Writers on Writers, 5)
Crisis Under Critique: How People Assess, Transform, and Respond to Critical Situations (New Directions in Critical Theory, 78)
Gilles Deleuze|s Logic of Sense: A Critical Introduction and Guide (Critical Introductions and Guides)
Critical Dilemma: The Rise of Critical Theories and Social Justice Ideology - Implications for the Church and Society