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Coding with Minecraft Build Taller, Farm Faster, Mine Deeper, and Automate the Boring Stuff - Al Sweigart 2018 EPUB No Starch Press BOOKS PROGRAMMING
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Coding with Minecraft Build Taller, Farm Faster, Mine Deeper, and Automate the Boring Stuff
Author: Al Sweigart
Year: 2018
Pages: 256
Format: EPUB
File size: 34,1 MB
Language: ENG



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Book Description: Coding with Minecraft: Build Taller, Farm Faster, Mine Deeper, and Automate the Boring Stuff Author: various (a collective work) Publication Date: 2019 Pages: 368 Genre: Non-fiction, Technology, Gaming Overview: Coding with Minecraft is a comprehensive guide to learning programming concepts through the popular video game Minecraft. With this book, readers will learn how to use the Lua programming language to automate tasks, build taller structures, farm faster, and mine deeper into the game world. The book is divided into four parts, each focusing on a different aspect of coding with Minecraft: Part 1 - Building Tallers Structures, Part 2 - Farming Faster, Part 3 - Mining Deeper, and Part 4 - Automating the Boring Stuff. Each part includes a variety of projects that range from simple to advanced, allowing readers to gradually increase their skills as they progress through the book. The book begins with an introduction to the basics of Lua programming and the fundamentals of coding in Minecraft. Readers will learn how to create and control mobs, add functionality to tools, and even build custom interfaces using the game's built-in command block. As they progress through the book, they will discover more complex techniques such as creating custom items, manipulating time, and using algorithms to optimize their creations. Part 1 - Building Taller Structures: In this section, readers will learn how to use Lua to create more elaborate and complex structures than ever before.
Coding with Minecraft: Build Taller, Farm Faster, Mine Deeper, and Automate the Boring Stuff Автор: различные (коллективный труд) Дата публикации: 2019 Страницы: 368 Жанр: нон-фикшн, технологии, обзор игр: Coding with Minecraft - комплексное руководство по изучению концепций программирования через популярную видеоигру Minecraft. С помощью этой книги читатели узнают, как с помощью языка программирования Lua автоматизировать задачи, строить более высокие конструкции, быстрее вести хозяйство и глубже проникать в игровой мир. Книга разделена на четыре части, каждая из которых сосредоточена на различных аспектах кодирования с помощью Minecraft: Часть 1 - Строительство структур Таллеров, Часть 2 - Фермерство быстрее, Часть 3 - Добыча глубже, и Часть 4 - Автоматизация скучного материала. Каждая часть включает в себя множество проектов, которые варьируются от простых до продвинутых, позволяя читателям постепенно повышать свои навыки по мере прохождения книги. Книга начинается с введения в основы программирования на Lua и основ кодирования в Minecraft. Ридеры научатся создавать и управлять мобами, добавлять функциональность в инструменты и даже создавать пользовательские интерфейсы с помощью встроенного в игру блока команд. По мере прохождения книги они обнаружат более сложные методы, такие как создание пользовательских элементов, манипулирование временем и использование алгоритмов для оптимизации своих творений. Часть 1 - Строительство более высоких конструкций: В этом разделе читатели узнают, как использовать Lua для создания более сложных и сложных конструкций, чем когда-либо прежде.
Coding with Minecraft : Build Taller, Farm Faster, Mine Deeper, and Automate the Boring Stuff Auteur : divers (travail collectif) Date de publication : 2019 Pages : 368 Genre : non-fiction, technologie, aperçu des jeux : Coding with Minch ecraft est un guide complet pour apprendre les concepts de programmation à travers le jeu vidéo populaire Minecraft. Avec ce livre, les lecteurs apprendront comment, avec le langage de programmation Lua, automatiser les tâches, construire des structures plus élevées, gérer plus rapidement l'économie et pénétrer plus profondément dans le monde du jeu. livre est divisé en quatre parties, chacune se concentrant sur différents aspects du codage avec Minecraft : Partie 1 - Construction de structures Taller, Partie 2 - Agriculture plus rapide, Partie 3 - Extraction plus profonde, et Partie 4 - Automatisation des matériaux ennuyeux. Chaque partie comprend de nombreux projets qui vont du simple au avancé, permettant aux lecteurs d'améliorer progressivement leurs compétences au fur et à mesure que le livre passe. livre commence par une introduction aux bases de la programmation sur Lua et aux bases du codage dans Minecraft. s riders apprendront à créer et à gérer des mobiles, à ajouter des fonctionnalités aux outils et même à créer des interfaces utilisateur à l'aide d'un bloc de commande intégré au jeu. Au fur et à mesure que le livre passe, ils découvriront des méthodes plus sophistiquées telles que la création d'éléments utilisateurs, la manipulation du temps et l'utilisation d'algorithmes pour optimiser leurs créations. Partie 1 - Construction de structures supérieures : Dans cette section, les lecteurs apprendront comment utiliser Lua pour créer des structures plus complexes et plus complexes que jamais.
Coding with Minecraft: Build Taller, Farm Faster, Mine Deeper, and Automate the Boring Stuff Autor: diverso (trabajo colectivo) Fecha de publicación: 2019 Páginas: 368 Género: no ficción, tecnología, revisión de juegos: Coding with Minecraft es una guía integral para aprender conceptos de programación a través del popular videojuego Minecraft. Con este libro, los lectores aprenderán a usar el lenguaje de programación Lua para automatizar tareas, construir diseños más altos, llevar la economía más rápido y penetrar más profundamente en el mundo del juego. libro se divide en cuatro partes, cada una centrada en diferentes aspectos de la codificación con Minecraft: Parte 1 - Construcción de estructuras Taller, Parte 2 - Agricultura más rápida, Parte 3 - Minería más profunda, y Parte 4 - Automatización del material aburrido. Cada parte incluye muchos proyectos que van desde lo simple hasta lo avanzado, lo que permite a los lectores mejorar gradualmente sus habilidades a medida que el libro pasa. libro comienza con una introducción a los fundamentos de programación en Lua y los fundamentos de codificación en Minecraft. lectores aprenderán a crear y administrar mafias, agregar funcionalidad a las herramientas e incluso crear interfaces de usuario con un bloque de comandos integrado en el juego. A medida que el libro pase, descubrirán técnicas más sofisticadas, como la creación de elementos personalizados, la manipulación del tiempo y el uso de algoritmos para optimizar sus creaciones. Parte 1 - Construcción de estructuras superiores: En esta sección, los lectores aprenderán a usar Lua para crear diseños más complejos y complejos que nunca.
Coding with Minecraft: Build Taler, Farm Faster, Mine Deeper, e Automate the Boring Stuff Autor: diversos (trabalho coletivo) Data de publicação: 2019 Páginas: 368 Gênero: não-ficção, Tecnologia, Visão de jogos: Coding With Minith ecraft é um guia completo para o estudo de conceitos de programação através do popular videogame Minecraft. Com este livro, os leitores aprendem como usar a linguagem de programação Lua para automatizar tarefas, construir construções mais altas, conduzir mais rapidamente a fazenda e penetrar mais profundamente no mundo dos jogos. O livro é dividido em quatro partes, cada uma focada em vários aspectos da codificação com Minecraft: Parte 1 - Construção de estruturas Thallers, Parte 2 - Agricultura mais rápida, Parte 3 - Mineração mais profunda, e Parte 4 - Automação de material chato. Cada parte inclui uma variedade de projetos que variam de simples a avançados, permitindo aos leitores melhorar gradualmente suas habilidades à medida que o livro passa. O livro começa com a introdução na programação básica em Lua e base de codificação em Minecraft. Os riders vão aprender a criar e gerenciar mobs, adicionar funcionalidade às ferramentas e até criar interfaces de usuário usando o bloco de comandos incorporado ao jogo. Conforme o livro passar, eles descobririam técnicas mais complexas, como criar elementos personalizados, manipular o tempo e usar algoritmos para otimizar suas criações. Parte 1 - Construir estruturas mais altas: Nesta seção, os leitores aprendem como usar Lua para criar construções mais complexas e complexas do que nunca.
Coding with Minecraft: Build Taller, Farm Faster, Mine Deeper, and Auto the Boring Stuff Autore: varie (lavoro collettivo) Data di pubblicazione: 2019 Pagine: 368 Genere: no-fiction, tecnologia, panoramica dei giochi: Coding with Minth ecraft è una guida completa ai concetti di programmazione attraverso il popolare videogioco Minecraft. Con questo libro, i lettori impareranno come utilizzare il linguaggio di programmazione Lua automatizzare le attività, costruire progetti più alti, condurre più velocemente la fattoria e penetrare più a fondo nel mondo dei videogiochi. Il libro è suddiviso in quattro parti, ognuna concentrata su diversi aspetti della codifica con Minecraft: Parte 1 - Costruzione di strutture Taller, Parte 2 - Fattoria più veloce, Parte 3 - Estrazione più profonda, e Parte 4 - Automazione di materiale noioso. Ogni parte comprende una serie di progetti che vanno da semplici a avanzati, permettendo ai lettori di migliorare gradualmente le loro competenze man mano che il libro passa. Il libro inizia con l'introduzione alle basi della programmazione su Lua e le basi di codifica in Minecraft. I rider impareranno a creare e gestire i mob, ad aggiungere funzionalità agli strumenti e persino a creare interfacce utente utilizzando i blocchi di comando incorporati nel gioco. Man mano che il libro passa, scopriranno metodi più complessi, come la creazione di FDU, la manipolazione del tempo e l'utilizzo di algoritmi per ottimizzare le proprie creazioni. Parte 1 - Costruzione di strutture più elevate: in questa sezione, i lettori impareranno come utilizzare Lua per creare progetti più complessi e complessi che mai.
Coding with Minecraft: Build Taller, Farm Faster, Mine Deeper, and Automate the Boring Stuff Autor: various (collective work) Erscheinungsdatum: 2019 Seiten: 368 Genre: Sachbücher, Technologie, Games Review: Coding with Minecraft - a comprehensive guide to study programming concepts through Das beliebte Videospiel Minecraft. Mit diesem Buch lernen die ser, wie sie mit Hilfe der Programmiersprache Lua Aufgaben automatisieren, höhere Strukturen aufbauen, schneller wirtschaften und tiefer in die Spielwelt eindringen können. Das Buch ist in vier Teile unterteilt, die sich jeweils auf verschiedene Aspekte der Codierung mit Minecraft konzentrieren: Teil 1 - Aufbau von Taller-Strukturen, Teil 2 - Schneller farmen, Teil 3 - Tiefer schürfen und Teil 4 - Langweiliges Material automatisieren. Jeder Teil umfasst eine Vielzahl von Projekten, die von einfach bis fortgeschritten reichen und es den sern ermöglichen, ihre Fähigkeiten im Laufe des Buches schrittweise zu verbessern. Das Buch beginnt mit einer Einführung in die Grundlagen der Programmierung auf Lua und die Grundlagen der Codierung in Minecraft. ser werden lernen, Mobs zu erstellen und zu verwalten, Tools Funktionalität hinzuzufügen und sogar Benutzeroberflächen mit dem im Spiel integrierten Befehlsblock zu erstellen. Im Laufe des Buches werden sie komplexere Techniken wie das Erstellen von benutzerdefinierten Elementen, die Manipulation der Zeit und die Verwendung von Algorithmen zur Optimierung ihrer Kreationen entdecken. Teil 1 - Höhere Konstruktionen bauen: In diesem Abschnitt erfahren die ser, wie sie Lua verwenden können, um komplexere und komplexere Konstruktionen als je zuvor zu erstellen.
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Minecraft ile Kodlama: Daha Uzun Boylu Yap, Çiftlik Daha Hızlı, Maden Daha Derin ve Sıkıcı Şeyleri Otomatikleştir Yazar: çeşitli (toplu çalışma) Yayın tarihi: 2019 Sayfalar: 368 Tür: kurgu dışı, teknoloji, oyun incelemesi: Minecraft ile Kodlama - popüler video oyunu Minecraft aracılığıyla programlama kavramlarını öğrenmek için kapsamlı bir rehber. Bu kitapla, okuyucular görevleri otomatikleştirmek, daha uzun yapılar inşa etmek, daha hızlı tarım yapmak ve oyun dünyasına daha derin nüfuz etmek için Lua programlama dilini nasıl kullanacaklarını öğrenecekler. Kitap, Minecraft ile kodlamanın farklı yönlerine odaklanan dört bölüme ayrılmıştır: Bölüm 1 - Daha Uzun Yapılar Oluşturma, Bölüm 2 - Daha Hızlı Çiftçilik, Bölüm 3 - Daha Derin Madencilik ve Bölüm 4 - Sıkıcı Malzemeyi Otomatikleştirme. Her bölüm, basitten ileri seviyeye kadar değişen birçok projeyi içerir ve okuyucuların kitap boyunca ilerledikçe becerilerini kademeli olarak artırmalarını sağlar. Kitap, Lua programlamanın temellerine ve Minecraft'taki kodlamanın temellerine bir giriş ile başlar. Okuyucular, çetelerin nasıl oluşturulacağını ve yönetileceğini, araçlara işlevsellik katmayı ve hatta yerleşik komut bloğunu kullanarak kullanıcı arayüzleri oluşturmayı öğreneceklerdir. Kitapta ilerledikçe, özel öğeler oluşturmak, zamanı manipüle etmek ve yaratımlarını optimize etmek için algoritmalar kullanmak gibi daha karmaşık teknikleri keşfedecekler. Bölüm 1 - Daha uzun yapılar inşa etmek: Bu bölümde, okuyucular Lua'yı her zamankinden daha karmaşık ve karmaşık yapılar oluşturmak için nasıl kullanacaklarını öğrenecekler.
الترميز باستخدام Minecraft: Build Taller، Farm Faster، Mine Deeper، وأتمتة الأشياء المملة المؤلف: مختلف (العمل الجماعي) تاريخ النشر: 2019 الصفحات: 368 النوع: غير خيالي، التكنولوجيا، مراجعة اللعبة: الترميز باستخدام Minecraft - دليل شامل لتعلم مفاهيم البرمجة من خلال لعبة فيديو شهيرة Minecraft. من خلال هذا الكتاب، سيتعلم القراء كيفية استخدام لغة برمجة Lua لأتمتة المهام، وبناء هياكل أطول، والمزرعة بشكل أسرع، والتغلغل بشكل أعمق في عالم الألعاب. ينقسم الكتاب إلى أربعة أجزاء، يركز كل منها على جوانب مختلفة من الترميز باستخدام Minecraft: الجزء 1 - بناء هياكل أطول، الجزء 2 - الزراعة بشكل أسرع، الجزء 3 - التعدين بشكل أعمق، والجزء 4 - أتمتة المواد المملة. يتضمن كل جزء العديد من المشاريع التي تتراوح من البسيطة إلى المتقدمة، مما يسمح للقراء بزيادة مهاراتهم تدريجياً أثناء تقدمهم من خلال الكتاب. يبدأ الكتاب بمقدمة لأساسيات برمجة لوا وأساسيات الترميز في Minecraft. سيتعلم القراء كيفية إنشاء الغوغاء وإدارتهم، وإضافة وظائف إلى الأدوات، وحتى إنشاء واجهات المستخدم باستخدام كتلة الأوامر المدمجة. مع تقدمهم في الكتاب، سيكتشفون تقنيات أكثر تعقيدًا، مثل إنشاء عناصر مخصصة، والتلاعب بالوقت، واستخدام الخوارزميات لتحسين إبداعاتهم. الجزء 1 - بناء هياكل أطول: في هذا القسم، سيتعلم القراء كيفية استخدام Lua لإنشاء هياكل أكثر تعقيدًا وتعقيدًا من أي وقت مضى.

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