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On the Seven Seas: Wargames Rules for the Age of Piracy and Adventure c.1500-1730 (Osprey Wargames, 7) - Chris Peers January 1, 2014 PDF  BOOKS
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On the Seven Seas: Wargames Rules for the Age of Piracy and Adventure c.1500-1730 (Osprey Wargames, 7)
Author: Chris Peers
Year: January 1, 2014
Format: PDF
File size: PDF 20 KB
Language: English



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On the Seven Seas: Wargaming Rules for the Age of Piracy and Adventure c1500-1730 Osprey Wargames 7 In the late 16th century, piracy was at its peak, with famous names like Drake and Blackbeard haunting the seas, preying on ships and ports across the globe. This set of wargaming rules, On the Seven Seas, allows players to recreate the high adventure and low morals of the world of piracy, from skirmishes between crews on uncharted islands to ship-to-ship duels culminating in bloody boarding actions. The rules offer a quick-to-learn basic game that can be easily scaled up for larger engagements. At the heart of the game is the balance between two driving motivations that epitomize the pirate life - fear and greed. Cunning captains must instill fear in their opponents with bloodthirsty reputations while keeping their own crews in line with the promise of loot and wealth. Gameplay revolves around these two elements, as players navigate the challenges of piracy, from raiding Spanish galleons to battling against the Royal Navy.
On the Seven Seas: Wargaming Rules for the Age of Piracy and Adventure c1500-1730 Osprey Wargames 7 В конце XVI века пиратство достигло своего пика, с такими известными именами, как Дрейк и Чёрная Борода, преследующими моря, охотясь на корабли и порты по всему миру. Этот набор правил варгейминга, On the Seven Seas, позволяет игрокам воссоздать высокое приключение и низкие нравы мира пиратства, от стычек между экипажами на неизведанных островах до дуэлей корабль-корабль, завершающихся кровавыми абордажными действиями. Правила предлагают быстро осваиваемую базовую игру, которую можно легко расширить для более крупных обязательств. В основе игры лежит баланс между двумя движущими мотивациями, олицетворяющими пиратскую жизнь - страхом и жадностью. Хитрые капитаны должны внушать страх своим противникам с кровожадной репутацией, сохраняя при этом собственные экипажи в соответствии с обещанием добычи и богатства. Игровой процесс вращается вокруг этих двух элементов, поскольку игроки ориентируются в проблемах пиратства, от набегов на испанские галеоны до борьбы с Королевским флотом.
On the Seven Seas : Wargaming Rules for the Age of Piray and Adventure c1500-1730 Osprey Wargames 7 À la fin du XVIe siècle, la piraterie a atteint son apogée, avec des noms bien connus comme Drake et Black Barbe, chassant les navires et les ports au monde entier. Cet ensemble de règles de wargaming, On the Seven Seas, permet aux joueurs de recréer la haute aventure et les moeurs basses du monde de la piraterie, des escarmouches entre équipages sur des îles inexplorées aux duels navire-bateau qui se terminent par des actions sanglantes d'embarquement. s règles offrent un jeu de base rapidement maîtrisable qui peut facilement être étendu pour des engagements plus importants. jeu repose sur l'équilibre entre deux motivations motrices qui représentent la vie pirate - la peur et l'avidité. s capitaines astucieux doivent inspirer la peur à leurs adversaires avec une réputation sanguinaire, tout en maintenant leurs propres équipages conformément à la promesse d'extraction et de richesse. gameplay tourne autour de ces deux éléments, car les joueurs se concentrent sur les problèmes de piratage, des incursions sur les galions espagnols à la lutte contre la Royal Navy.
On the Seven Seas: Wargaming Rules for the Age of Piracy and Adventure c1500-1730 Osprey Wargames 7 A finales del siglo XVI, la piratería alcanzó su punto máximo, con nombres tan conocidos como Drake y Black Beard, persiguiendo los mares, cazando barcos y puertos alrededor del mundo. Este conjunto de reglas de wargeiming, On the Seven Seas, permite a los jugadores recrear la alta aventura y la baja moral del mundo de la piratería, desde escaramuzas entre tripulaciones en islas inexploradas hasta duelos barco-barco que culminan en sangrientas acciones de aborto. reglas ofrecen un juego básico rápidamente dominado que se puede ampliar fácilmente para compromisos más grandes. juego se basa en el equilibrio entre dos motivaciones impulsoras que personifican la vida pirata: el miedo y la codicia. astutos capitanes deben infundir miedo a sus adversarios con una reputación sanguinaria, mientras mantienen sus propias tripulaciones de acuerdo con la promesa de botín y riqueza. La jugabilidad gira en torno a estos dos elementos, ya que los jugadores se orientan en los problemas de piratería, desde incursiones en galeones españoles hasta la lucha contra la Royal Navy.
Auf den eben Meeren: Wargaming Rules for the Age of Piracy and Adventure c1500-1730 Osprey Wargames 7 Ende des 16. Jahrhunderts erreichte die Piraterie ihren Höhepunkt, wobei bekannte Namen wie Drake und Black Beard die Meere heimsuchten und Schiffe und Häfen auf der ganzen Welt jagten. Dieses Wargaming-Regelwerk, On the Seven Seas, ermöglicht es den Spielern, das hohe Abenteuer und die niedrigen tten der Welt der Piraterie nachzubilden, von Scharmützeln zwischen Besatzungen auf unbekannten Inseln bis hin zu Schiff-zu-Schiff-Duellen, die in blutigen Boarding-Aktionen enden. Die Regeln bieten ein schnell beherrschbares Grundspiel, das für größere Verpflichtungen leicht erweitert werden kann. Im Mittelpunkt des Spiels steht die Balance zwischen den beiden treibenden Motivationen, die das Piratenleben verkörpern - Angst und Gier. Schlaue Kapitäne müssen ihren Gegnern mit blutrünstigem Ruf Angst einflößen und gleichzeitig ihre eigenen Crews im Einklang mit dem Versprechen von Beute und Reichtum halten. Das Gameplay dreht sich um diese beiden Elemente, während die Spieler durch die Probleme der Piraterie navigieren, von Überfällen auf spanische Galeonen bis hin zum Kampf gegen die Royal Navy.
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On the Seven Seas: Wargaming Rules for the Age of Piracy and Adventure c1500-1730 Osprey Wargames 7 16. yüzyılın sonunda, Drake ve Blackbeard gibi ünlü isimlerin denizleri kovalaması, dünyadaki gemileri ve limanları avlaması ile korsanlık zirveye ulaştı. Bu savaş oyunu kuralları seti, On the Seven Seas, oyuncuların keşfedilmemiş adalardaki mürettebatlar arasındaki çatışmalardan kanlı biniş eylemleriyle sonuçlanan gemiden gemiye düellolara kadar korsanlık dünyasının yüksek macerasını ve düşük geleneklerini yeniden yaratmalarını sağlar. Kurallar, daha büyük taahhütler için kolayca genişletilebilen hızlı bir şekilde ustalaşmış bir temel oyun sunar. Oyunun merkezinde, korsan yaşamını somutlaştıran iki sürüş motivasyonu arasında bir denge var - korku ve açgözlülük. Kurnaz kaptanlar, rakiplerine kana susamış itibarlarıyla korku aşılarken, kendi ekiplerini ganimet ve zenginlik vaadi doğrultusunda tutmalıdır. Oyun, bu iki unsurun etrafında dönüyor ve oyuncular İspanyol kalyonlarına baskın yapmaktan Kraliyet Donanması ile savaşmaya kadar korsanlığın zorluklarına yöneliyor.
On the Seven Seas: Wargaming Rules for the Age of Piracy and Adventure c1500-1730 Osprey Wargames 7 في نهاية القرن السادس عشر، وصلت القرصنة إلى ذروتها، مع أسماء شهيرة مثل Drake و Blackbeard تطارد تطارد البحار وسفن الصيد والموانئ والموانئ حول العالم. تسمح هذه المجموعة من قواعد المشاجرة، On the Seven Seas، للاعبين بإعادة إنشاء المغامرة العالية والأعراف المنخفضة لعالم القرصنة، من المناوشات بين الأطقم في الجزر غير المستكشفة إلى المبارزات من سفينة إلى أخرى والتي تبلغ ذروتها في إجراءات الصعود الدموية. تقدم القواعد لعبة أساسية سريعة الإتقان يمكن توسيعها بسهولة للحصول على التزامات أكبر. في قلب اللعبة يوجد توازن بين دافعين دافعين يجسدان حياة القراصنة - الخوف والجشع. يجب على القباطنة الماكرين بث الخوف في خصومهم بسمعة متعطشة للدماء، مع الحفاظ على أطقمهم متماشية مع الوعد بالغنائم والثروة. تدور لعبة Gameplay حول هذين العنصرين حيث يتنقل اللاعبون في تحديات القرصنة، من مداهمة galleons الإسبانية إلى محاربة البحرية الملكية.

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