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Blender Game Engine: Beginner
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Blender Game Engine: Beginner's Guide by Victor Kuller Bacone (2012) Paperback
Author: Victor Kuller Bacone
Format: PDF
File size: PDF 12 MB
Language: English



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Book Description: The Blender Game Engine Beginner's Guide by Victor Kuller Bacone 2012 Paperback is a comprehensive guide that provides readers with a step-by-step approach to learning the Blender game engine. The book covers the basics of programming and game development using the Blender game engine, providing readers with the skills they need to create their own games. The book begins with an introduction to the Blender game engine and its features, followed by a detailed explanation of the steps required to set up the engine and start creating games. The book then delves into more advanced topics such as physics, graphics, and sound, giving readers a well-rounded understanding of game development. The book also includes practical exercises and projects to help readers apply what they have learned, making it an ideal resource for both beginners and experienced developers looking to expand their knowledge of the Blender game engine. With this guide, readers will gain a solid foundation in game development and be able to create their own unique and engaging games using the Blender game engine.
The Blender Game Engine Beginner's Guide by Victor Kuller Bacone 2012 Paperback - это всеобъемлющее руководство, которое предоставляет читателям пошаговый подход к изучению игрового движка Blender. Книга охватывает основы программирования и разработки игр с использованием игрового движка Blender, предоставляя читателям навыки, необходимые для создания собственных игр. Книга начинается с введения в игровой движок Blender и его особенности, за которым следует подробное объяснение шагов, необходимых для настройки движка и начала создания игр. Затем книга углубляется в более продвинутые темы, такие как физика, графика и звук, давая читателям полное представление о разработке игр. Книга также включает практические упражнения и проекты, которые помогут читателям применить то, что они узнали, что делает её идеальным ресурсом как для начинающих, так и для опытных разработчиков, желающих расширить свои знания игрового движка Blender. С помощью этого руководства читатели получат прочную основу в разработке игр и смогут создавать собственные уникальные и привлекательные игры, используя игровой движок Blender.
The Blender Game Engine Beginner's Guide by Victor Kuller Bacone 2012 Paperback est un guide complet qui offre aux lecteurs une approche étape par étape pour apprendre le moteur de jeu Blender. livre couvre les bases de la programmation et du développement de jeux en utilisant le moteur de jeu Blender, offrant aux lecteurs les compétences nécessaires pour créer leurs propres jeux. livre commence par une introduction au moteur de jeu Blender et ses caractéristiques, suivie d'une explication détaillée des étapes nécessaires pour configurer le moteur et commencer à créer des jeux. livre est ensuite approfondi sur des sujets plus avancés tels que la physique, les graphiques et le son, donnant aux lecteurs une idée complète du développement des jeux. livre comprend également des exercices pratiques et des projets qui aideront les lecteurs à appliquer ce qu'ils ont appris, ce qui en fait une ressource idéale pour les débutants et les développeurs expérimentés qui souhaitent élargir leurs connaissances du moteur de jeu Blender. Avec ce guide, les lecteurs auront une base solide dans le développement de jeux et seront en mesure de créer leurs propres jeux uniques et attrayants en utilisant le moteur de jeu Blender.
The Blender Game Engine Beginner's Guide by Victor Kuller Bacone 2012 Paperback es una guía completa que proporciona a los lectores un enfoque paso a paso para aprender el motor de juego Blender. libro cubre los fundamentos de la programación y desarrollo de juegos utilizando el motor de juego Blender, proporcionando a los lectores las habilidades necesarias para crear sus propios juegos. libro comienza con una introducción al motor de juego Blender y sus características, seguido de una explicación detallada de los pasos necesarios para configurar el motor y comenzar a crear juegos. A continuación, el libro profundiza en temas más avanzados como la física, los gráficos y el sonido, dando a los lectores una visión completa del desarrollo de los juegos. libro también incluye ejercicios prácticos y proyectos que ayudarán a los lectores a aplicar lo aprendido, lo que lo convierte en un recurso ideal tanto para principiantes como para desarrolladores experimentados que deseen ampliar sus conocimientos sobre el motor de juego Blender. Con esta guía, los lectores obtendrán una base sólida en el desarrollo de juegos y podrán crear sus propios juegos únicos y atractivos utilizando el motor de juego Blender.
The Blender Game Engine Beginner's Guide by Victor Kuller Bacone 2012 Paperback è un manuale completo che fornisce ai lettori un approccio passo passo alla ricerca del motore di gioco Blender. Il libro comprende le basi di programmazione e sviluppo dei giochi con il motore di gioco Blender, fornendo ai lettori le competenze necessarie per creare i propri giochi. Il libro inizia con l'introduzione di Blender nel motore di gioco e le sue caratteristiche, seguito da una spiegazione dettagliata dei passi necessari per configurare il motore e iniziare la creazione dei giochi. Poi il libro approfondisce su temi più avanzati come fisica, grafica e suono, dando ai lettori una visione completa dello sviluppo dei giochi. Il libro include anche esercizi pratici e progetti che aiuteranno i lettori ad applicare ciò che hanno imparato, rendendolo una risorsa ideale sia per i principianti che per gli sviluppatori esperti che desiderano ampliare la loro conoscenza del motore di gioco Blender. Grazie a questa guida, i lettori avranno una solida base per lo sviluppo dei giochi e potranno creare i propri giochi unici e affascinanti utilizzando il motore di gioco Blender.
The Blender Game Engine Beginner 's Guide von Victor Kuller Bacone 2012 Paperback ist ein umfassender itfaden, der den sern einen Schritt-für-Schritt-Ansatz zum Erlernen der Blender Game Engine bietet. Das Buch behandelt die Grundlagen der Programmierung und Entwicklung von Spielen mit der Blender Game Engine und vermittelt den sern die Fähigkeiten, die sie benötigen, um ihre eigenen Spiele zu erstellen. Das Buch beginnt mit einer Einführung in die Blender Game Engine und ihre Funktionen, gefolgt von einer detaillierten Erklärung der Schritte, die erforderlich sind, um die Engine einzurichten und mit der Erstellung von Spielen zu beginnen. Das Buch taucht dann in fortgeschrittenere Themen wie Physik, Grafik und Sound ein und gibt den sern einen umfassenden Einblick in die Spieleentwicklung. Das Buch enthält auch praktische Übungen und Projekte, die den sern helfen, das Gelernte anzuwenden, was es zu einer idealen Ressource für Anfänger und erfahrene Entwickler macht, die ihr Wissen über die Blender Game Engine erweitern möchten. Mit diesem itfaden erhalten die ser eine solide Grundlage in der Spieleentwicklung und können ihre eigenen einzigartigen und attraktiven Spiele mit der Blender Game Engine erstellen.
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Victor Kuller Bacone'un Blender Oyun Motoru Başlangıç Kılavuzu 2012 Paperback, okuyuculara Blender oyun motorunu öğrenmek için adım adım bir yaklaşım sağlayan kapsamlı bir kılavuzdur. Kitap, Blender oyun motorunu kullanarak programlama ve oyun geliştirmenin temellerini kapsar ve okuyuculara kendi oyunlarını oluşturmak için gereken becerileri sağlar. Kitap, Blender oyun motoruna ve özelliklerine bir giriş ile başlar, ardından motoru kurmak ve oyun oluşturmaya başlamak için gereken adımların ayrıntılı bir açıklaması gelir. Kitap daha sonra fizik, grafik ve ses gibi daha gelişmiş konulara girerek okuyuculara oyun geliştirme konusunda tam bir anlayış kazandırıyor. Kitap ayrıca, okuyucuların öğrendiklerini uygulamalarına yardımcı olmak için uygulamalı alıştırmalar ve projeler içerir; bu da Blender oyun motoru hakkındaki bilgilerini genişletmek isteyen hem yeni başlayanlar hem de deneyimli geliştiriciler için ideal bir kaynaktır. Bu kılavuzla, okuyucular oyun geliştirmede sağlam bir temele sahip olacak ve Blender oyun motorunu kullanarak kendi benzersiz ve çekici oyunlarını yaratabilecekler.
The Blender Game Engine Beginner的Victor Kuller Bacone 2012平裝本指南是一本全面的指南,為讀者提供了學習Blender遊戲引擎的逐步方法。該書涵蓋了使用Blender遊戲引擎進行編程和遊戲開發的基礎,為讀者提供創建自己的遊戲所需的技能。該書首先介紹了Blender遊戲引擎及其功能,然後詳細解釋了自定義引擎並開始創建遊戲所需的步驟。然後,該書深入研究了物理學,圖形和聲音等更高級的主題,使讀者可以全面了解遊戲的發展。該書還包括實際練習和項目,以幫助讀者應用他們學到的知識,使其成為有抱負和經驗豐富的開發人員的理想資源,他們希望擴展對Blender遊戲引擎的了解。有了這個指南,讀者將在遊戲開發中獲得堅實的基礎,並能夠使用Blender遊戲引擎創建自己獨特而有吸引力的遊戲。

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