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Cartoon Character Animation with Maya Mastering the Art of Exaggerated Animation - Keith Osborn 2015 PDF | EPUB Fairchild Books BOOKS ARCHITECTURE, DESIGN, CONSTRUCTION
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Cartoon Character Animation with Maya Mastering the Art of Exaggerated Animation
Author: Keith Osborn
Year: 2015
Format: PDF | EPUB
File size: 28 MB
Language: ENG



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Book Description: Cartoon Character Animation with Maya - Mastering the Art of Exaggerated Animation Author: Keith Osborn Fairchild Books 2015 Genre: Computer Animation, Graphic Design, Digital Arts Audience: Beginners, Intermediate Learners, Professionals Overview: In this comprehensive guide, readers will learn the art of creating exaggerated animations using Autodesk Maya, one of the most popular 3D computer animation software programs. The book covers the entire process of creating cartoon characters from conceptualization to final rendering, providing an in-depth understanding of the techniques and tools required to bring these characters to life. With a focus on the principles of exaggeration, readers will discover how to incorporate multiple limbs, motion lines, and staggers seamlessly into their animations, resulting in engaging and entertaining visuals. Plot: The book is divided into several chapters, each focusing on a specific aspect of cartoon character animation.
Cartoon Character Animation with Maya - освоение искусства преувеличенной анимации Автор: Кит Осборн Fairchild Books 2015 Жанр: компьютерная анимация, графический дизайн, цифровое искусство Аудитория: новички, учащиеся среднего уровня, профессионалы Обзор: В этом всестороннем руководстве читатели узнают искусство создания преувеличенной анимации с помощью Autodesk Maya, одна из самых популярных программ для трехмерной компьютерной анимации. Книга охватывает весь процесс создания персонажей мультфильмов от концептуализации до окончательного рендеринга, предоставляя глубокое понимание техник и инструментов, необходимых для воплощения этих персонажей в жизнь. Сосредоточив внимание на принципах преувеличения, читатели узнают, как легко включить в свою анимацию несколько конечностей, линий движения и шатунов, что приведет к захватывающим и занимательным визуальным эффектам. Сюжет: Книга разделена на несколько глав, каждая из которых посвящена определённому аспекту мультипликационной анимации персонажей.
Cartoon Character Animation with Maya - L'arte dell'animazione esagerata Autore: Keith Osborne Fairchild Books 2015 Genere: animazione informatica, design grafico, arte digitale Pubblico: principianti, studenti di fascia media, professionisti recensione: in questa guida completa, i lettori imparano l'arte di creare animazioni esagerate con Autodesk Maya, uno dei programmi più popolari per l'animazione 3D per computer. Il libro comprende l'intero processo di creazione dei personaggi dei cartoni animati, dalla concettualizzazione al rendering finale, fornendo una profonda comprensione della tecnica e degli strumenti necessari per realizzare questi personaggi. Focalizzandosi sui principi di esagerazione, i lettori impareranno come è facile includere più arti, linee di movimento e tendopoli nella propria animazione, che porterà ad effetti visivi emozionanti e interessanti. Il libro è suddiviso in diversi capitoli, ognuno dei quali si occupa di un aspetto specifico dell'animazione animata dei personaggi.
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マヤと漫画のキャラクターアニメーション-誇張されたアニメーションの芸術を習得著者:キース・オズボーン・フェアチャイルド・ブックス2015ジャンル:コンピュータアニメーション、グラフィックデザイン、デジタルアート聴衆:初心者、中級者、専門家レビュー:この包括的なガイドでは、読者は作成の芸術を学びます3Dコンピュータアニメーションのための最も人気のあるプログラムの1つであるAutodesk Mayaで誇張されたアニメーション。この本は、概念化から最終的なレンダリングまでの漫画のキャラクターを作成するプロセス全体を網羅しており、これらのキャラクターを生き生きとさせるために必要な技術とツールを深く理解しています。誇張の原理に焦点を当てることで、読者は、複数の手足、運動ライン、コネクティングロッドをアニメーションに組み込むことがいかに簡単であるかを学び、没入型で面白いビジュアルになります。プロット:本はいくつかの章に分かれており、それぞれがキャラクターの漫画アニメーションの特定の側面に捧げられています。

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